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Swift's levels

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Swift's levels Empty Swift's levels

Post by Swiftest Tue Dec 16, 2014 4:33 pm

1st (real) level:
Tricks: W jump, oddly started 10 block right wallclimb, 11 block right wallclimb. Difficulty: 6/10

1st (real) level (more flags):
Tricks: Same as first, but more flags. Difficulty: 4/10

Spikes and more spikes:
Difficulty: 9/10


Spikes and more spikes extended:
Tricks: Q jump, non-auto triple, normal triple, some W-like thing that returns back to the wall that you started at with an 11 or so block right wc, W jump, fc, some somewhat high wallclimbs after the w jumps. Difficulty: 10/10

Half-used box:
Tricks: fc, left triple, right 9 quad, wj, 12 block left wc (maybe). Difficulty: 6/10

Should've trashed this:
Tricks: 25 block wallclimb, but switching between right and left wallclimb, easy corners. Difficulty: 6/10

Short, not insane:

Tricks: Flowgathering, a triple. Difficulty: 1/10

Harder normal flow:

Tricks: flowgathering, fc, triple, troppo. Difficulty: 7/10


The fin is near:



The difficulty scale I'm using here is somewhat based on what I can do, 9/10 and 10/10 mean I can't, 8/10 means I can barely, and from there I just sort of wing it a bit.


Last edited by Swiftest on Thu Jan 29, 2015 4:03 am; edited 9 times in total

Swiftest

Posts : 2
Join date : 2014-10-14
Location : Ohio, sadly

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Post by Guest_Pegasus1234 Tue Dec 16, 2014 11:47 pm

Very Happy at you having a level.

It looks really fun, but the first version looks very tricky.
Guest_Pegasus1234
Guest_Pegasus1234

Posts : 16
Join date : 2014-12-14

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Post by Guest_Phoenix94305 Fri Dec 19, 2014 1:08 am

Hiya Swift,

I thought I would comment on your levels, after playing them the other day. The one with lesser flags isn't among any of the ones we played--the W jump at the end is seriously flawed since 4 blocks is not a legit distance going left (except under a specific circumstance). The version with more flags does have it correct though, but the end is different. Make sure you post correct versions!

Btw, I thought your levels were fun when we played them the other day.
Guest_Phoenix94305
Guest_Phoenix94305

Posts : 237
Join date : 2013-07-28

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Post by Xakaze Sun Dec 21, 2014 6:03 pm

I just played the extended version and it turns out well I think. Difficulty of last part fits now better the average skill level required in the level. Very good level, good job ^^

Xakaze

Posts : 434
Join date : 2013-08-01

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Post by Swiftest Sun Jan 04, 2015 1:45 am

New level added (Half-used box).

Swiftest

Posts : 2
Join date : 2014-10-14
Location : Ohio, sadly

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Post by ExitPathGirl16 Mon Jan 12, 2015 1:12 pm

You have amazing levels Very Happy Very Happy although I've only been able to beat 1st real level (more flags) and half used box, I've enjoyed playing all of your levels!!!!

ExitPathGirl16

Posts : 1063
Join date : 2013-08-29
Age : 24

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Post by Xakaze Sat Jan 31, 2015 2:03 am

I made a minor edit of your 'The fin is near' as I noticed the 3 parts could be connected to make the level one big part instead. I tested it and it works fine imo. Here is the code in case you want to try it :

The fin is near (edit):

Xakaze

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